[The C# Top 100] [Interview Puzzles Dissected] [C# 24-Hour Trainer] [Beginning Software Engineering] [C# 5.0 Programmer's Reference] [Essential Algorithms: A Practical Approach to Computer Algorithms] [MCSD Certification Toolkit (Exam 70-483): Programming in C#] [Learning Data Structures and Algorithms] [Learning Visual Basic .NET]
  Home Blog Index Search Articles Books Contact Me About Rod
Follow me on Twitter RSS Feed Donate
WPF 3d
Three-Dimensional Graphics with WPF and C#

$34.95, 430 pages, paperback

Three-Dimensional Graphics Programming from the Ground Up

This easy-to-read guide provides everything you need to know to get started writing striking 3D graphics programs with WPF and C#. The book's three parts describe 3D basics, building many different shapes, and advanced topics. More than 100 example programs covering such topics as:

  • The lights, cameras, materials, texture coordinates, and other details that you need to create a 3D scene
  • Orthographic, perspective, and other projections that emphasize different aspects of a scene
  • Special material treatments such as specular reflection, wireframes, and solid and translucent materials
  • Examples of many shapes including flat polygons, boxes, Platonic solids, spheres, tori, cones, and more
  • Advanced objects such as parametric surfaces, surfaces of transformation, fractal surfaces, and 2D and 3D text
  • Higher-level scene management to let users select and move objects
  • Advanced techniques such as loading models created in other applications and using skeletons

[ Overview - Table of Contents - Questions and Discussion - Errata - Sample Pictures - Source Code (17.2 MB) ]

[ Buy at: Amazon ]

[WPF 3d]
Follow me on Twitter   RSS feed   Donate